SMS 3D Animation: Difference between revisions
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To enable a functional surface, go to ''Display Options >> 2D Mesh'', uncheck '''Contours''', check '''Functional Surface''' and select Options.</li> 
<li>Under Data Set, select  '''User defined dataset''' and select your water surface (_h) dataset.</li> 
<li>Under Display Attributes, select  '''Contour surface''' and check '''Specify separate dataset for contours''' and select your water depth (_d) dataset. This instructs SMS to drape the water depth contours over the water surface, which will provide a realistic view of the water surface and the depth of water above the terrain. 
[[File:SMS 3D AVI 4.jpg|800px|frame|none|]]</li> 
<li>Under Contour surface, select Options to view the Dataset Colour Options. Use this window to customise the display options of the water depth. This example makes use of '''SMS Palettes.pal''' colour palette, available from the Downloads section of the <u>[http://www.tuflow.com/ TUFLOW website]</u>. Located in the '''Colour Ramp''' options, the '''Depths''' colour palette is loaded using the '''User defined''' method. 
[[File:SMS 3D AVI 5.jpg|800px|frame|none|]] 
[[File:SMS 3D AVI 6.jpg|800px|frame|none|]]</li> 
<li>Change the '''Colour Interval''' to the number of colours you'd like and check '''Specify a range''' that increases the colour range for overland (more shallow) flood depths. Enable transparency by changing the  
'''Transparency''' to 40%. 
[[File:SMS 3D AVI 7.jpg|800px|frame|none|]] 
<br> 
SMS should now look something like this: 
[[File:SMS 3D AVI 8.jpg|800px|frame|none|]] 
By using the functional surface option, the depth contours are now draped over the water surface and not the terrain.</li> 
<li>Another option is to enable relief shading to emulate hill shade. If you wish to enable this option, you may do so under the ''Display Options >> General'' menu and '''Shading''' tab. Check '''Enable lights''' and configure the settings as you prefer. 
[[File:SMS 3D AVI 9.jpg|800px|frame|none|]]</li> 
<li>Finalise your map view by customising the display options legend and angle of view. It's a good idea to step through your 2D results timesteps to ensure you're happy with how the animation will appear.</li> 
<li>You're now ready to create your the animation. Open the ''Data >> Film Loop'' menu to create the animation. If you're unsure about this you may follow the steps provided in the Animations section of the <u>[[SMS_Tips#Animations | SMS Tips]]</u> page.</li> 
<li>You may create animations using any view that you wish, depending on any particular features in your results that you wish to show. 
[[File:SMS 3D AVI 10.jpg|800px|frame|none|]] 
[[File:SMS 3D AVI 11jpg|800px|frame|none|]]</li> 
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