SMS 3D Animation: Difference between revisions

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<font size=150%; color="red">''Page Currently Under Construction''</font><br>
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==Introduction==
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SMS should now look something like this:<br>
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[[File:SMS 3D AVI 1.jpg|thumb|left600px]]
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Doesn't work:<br><br>
[[File:SMS 3D AVI 1.jpg|thumb|100px|left|alt=A large clock tower and other buildings line a great river.|The Palace of Westminster]]
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Also doesn't work:<br>
[[File:SMS 3D AVI 1.jpg|thumb|left]]
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This does
[[File:SMS_3D_AVI_1.jpg|thumb|100px|left|alt=A large clock tower and other buildings line a great river.|The Palace of Westminster]]
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<li>To view the 2D mesh at a pseudo-3D oblique view, open the ''Display Options >> 2D Mesh'' window and check the Elements on. Using the Rotate tool [[File:SMS Rotate Icon.png]] you can drag the map view and change to an oblique view.<br>
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[[File:SMS 3D AVI 2.png|600px]]</li>
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<li>Return to ''Display Options >> 2D Mesh'' and uncheck Elements. To display imagery draped over a 3D surface we need to turn on Texture Mapping. Go to ''Display Options >> General'' and select '''2D Mesh''' under the Texture Mapping Display Location list.
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The General options include the ability to exaggerate the Z axis scale by changing the Z magnification. Uncheck '''Auto z-mag''' and change the '''Z magnification''' to a factor of 5.0. Rotate the map view and SMS should now look something like this:<br>
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[[File:SMS 3D AVI 3.png|600px]]</li>
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<li>Turning Contours on in the display options drapes the active dataset over the terrain. This can however look somewhat strange because an animation will show the water surface rising and falling according to the underlying terrain. A useful feature in SMS is to define one dataset as a functional surface, over which a second dataset other than the terrain may be draped. This allows, for example, water depth to be draped over the water surface rather than the terrain, giving a more realistic 3D impression of the water surface and varying depth.
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<li>Under Contour surface, select Options to view the Dataset Colour Options. Use this window to customise the display options of the water depth. This example makes use of '''SMS Palettes.pal''' colour palette available from the Downloads section of the <u>[http://www.tuflow.com/ TUFLOW website]</u>. Located in the '''Colour Ramp''' options, the '''Depths''' colour palette is loaded using the '''User defined''' method.<br>
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[[File:SMS 3D AVI 5.png|350]]
[[File:SMS 3D AVI 6.png|250]]</li>
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<li>Change the '''Colour Interval''' to the number of colours you'd like and check '''Specify a range''' that increases the colour range for overland (more shallow) flood depths. Enable transparency by changing the '''Transparency''' to 40%. If you haven't already, turn on '''Vectors''' in the ''Display Options >> 2D Mesh'' window.<br>
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[[File:SMS 3D AVI 7.png|600px]]<br>
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SMS should now look something like this:<br>
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[[File:SMS 3D AVI 8.png|600px]]<br>
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By using the functional surface option, the depth contours are now draped over the water surface and not the terrain.</li>
<li>Another option is to enable relief shading to emulate hill shade. If you wish to enable this option, you may do so under the ''Display Options >> General'' menu and '''Shading''' tab. Check '''Enable lights''' and configure the settings as you prefer.<br>
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[[File:SMS 3D AVI 9.png|600px]]</li>
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<li>Finalise your map view by customising the ''Display Options >> 2D Mesh >>'' '''Contours''' tab display options and legend, together with your angle of view using the Rotate tool. It's a good idea to step through your 2D results timesteps to ensure you're happy with how the animation will appear.</li>
<li>You're now ready to create the animation. Open the ''Data >> Film Loop'' menu to create the animation. If you're unsure about this, you may follow the steps provided in the Animations section of the <u>[[SMS_Tips#Animations | SMS Tips]]</u> page.</li>
 
<li>The vertical scale of the 3D display can be amplified within Display Options>>General>>Drawing Options>>'Uncheck' Auto z-mag>>'Set' Z magnification </li>
[[File:Functional_Surface_Example_001.PNG|600px]]<br>
<li>You may create animations using any view that you wish, depending on any particular features in your results that you wish to show.<br>
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[[File:SMS 3D AVI 10.png|600px]]
[[File:SMS 3D AVI 11.png|600px]]</li>
 
The SMS installation includes the avi viewer "pavia.exe", this viewer allows the speed (frame rate) of the created animation to be set.<br>
Have a play around with the various options, as there is too much to cover in this page!