Quadtree and Sub-Grid Sampling FAQ: Difference between revisions
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=Should the same model using Quadtree with smaller cell count always be faster than HPC?=
Not necessarily. By default, running a model with a single level Quadtree mesh identical to a HPC grid is always slower, on average 20%. Quadtree really starts to have major benefits once there is at least three levels of cell size and judicious refinement resulting in 80% of cell count reduction. There is one major benefit of Quadtree regardless in that in nearly always has a much smaller GPU RAM memory footprint because unused 2D cells within the bounding rectangle used by a HPC grid are not stored in memory whereas for a grid they are.
=When should I not use SGS?=
There is a threshold beyond which SGS isn’t required. The benefit of SGS is focussed on cells with variety of elevations within each cell. For flat cells, where all SGS sample points have almost the same elevation, there won’t be much of a difference in comparison without SGS.
=When should I not use Quadtree?=
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=When should I not use a combination of SGS and Quadtree?=
Based on the benchmarking thus far there seems to be little reason not to use SGS with Quadtree.
=The resolution of my underlying DEM is 1m and my 2D cell size is 1m. Is there any benefit in using SGS?=
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